Opinion Blog

Finding Common Ground

With Peter DeWitt & Michael Nelson

A former K-5 public school principal turned author, presenter, and leadership coach, Peter DeWitt provides insights and advice for education leaders. Former superintendent Michael Nelson is a frequent contributor. Read more from this blog.

Student Well-Being & Movement Opinion

What Educators Can Learn From Wordle’s Success

By Thomas R. Guskey — February 08, 2022 4 min read
Wordle FCG
  • Save to favorites
  • Print

Like many others, I’ve been amazed by the phenomenal rise in the popularity of the game Wordle. If you spend any time at all on Twitter, you’ve undoubtedly seen countless posts from friends featuring the Wordle yellow, green, and gray boxes. Wordle’s astonishing growth made me wonder why such a simple game should attract so much attention so quickly.

The secret of Wordle’s popularity appears to be the same as what explains the popularity of all game apps and video games: They allow players to experience success and progress on a challenging task. The nature of the task seems irrelevant.

Consider the earliest video games. Pac-Man is an excellent example. The Japanese arcade game manufacturer Namco Limited introduced Pac-Man in 1980, and it became an overnight sensation. People of all ages throughout the world began playing the game, all vying to improve their scores. The goal of the game was simple: gobble up the dots in a maze while avoiding capture by ghosts. To this day, it remains one of the highest-grossing and bestselling games ever developed, generating more than $14 billion in revenue.

What explains Pac-Man’s popularity is certainly not the task. There is nothing inherently interesting about gobbling up dots. It also has nothing to do with cultural relevance or innate appeal. Pac-Man was equally popular among men and women, young and old, in countries throughout the entire world. Nor does it have anything to do with attaining a tangible reward. If you succeed in gobbling up all the dots in Pac-Man, your reward is to be presented with another game with more dots in a more complex maze and faster ghosts. That’s like saying to a student, “If you solve these 10 problems correctly, I’ll give you 10 more to do, and this time, they’re going to more difficult!” That’s some reward!

Pac-Man, just like Wordle, is popular because it allows players to experience success and progress on a challenging task. Every time you play the game, you have the chance to improve your score. In Wordle, the challenge increases as the words get more complicated and the letter combinations become more difficult. Most importantly, doing better than others isn’t as important as seeing your own progress and improvement and the pride you feel in getting better.

A Mastery Experience

Psychologist Albert Bandura refers to these as “mastery experiences.” Experiencing success and seeing improvement give us a sense of pride, confidence, and optimism for success on future tasks. More generally, they enhance our mental well-being and give us a “can do” spirit.

The past two years of struggle with the COVID pandemic have strained the mental well-being of students and teachers alike. To remedy that, we need to find ways to offer both students and teachers more “mastery experiences.” We need to bring the Wordle focus of success and progress on a challenging task into classrooms on a more regular basis. Teachers who find ways to do so are likely to see remarkable improvements in their students’ mental health as well as their own.

An elementary mathematics teacher friend of mine does this by explaining to students that solving math problems is much like solving problems in video games. Specifically, success depends on having a strategy and knowing the tricks. She begins one lesson by presenting students with a list of large numbers and gives them just two minutes to determine which of the numbers are evenly divisible by 3. All students start using long division, but none is able to complete the task in two minutes.

She then explains “the trick” is to add the digits. If the sum of the digits is a multiple of three, then the number is divisible by three. So, for the number 1032, simply add 1+0+3+2=6. Since 6 is a multiple of 3, the number 1032 is divisible by 3. After going over several examples, she presents students with the same list of large numbers. This time, all are successful in just two minutes. As homework, she asks students to teach their parents the same trick.

Granted, not everything important for students to learn can be seen as a “trick.” But everything can be seen as an opportunity for a successful mastery experience. And those successes don’t have to be big. Wordle offers just one word each day. Similarly, we must do our best to ensure that every student has at least one successful learning experience each day. Students who experience even modest success each day are likely to leave school feeling a little more pride, a little more confident, and a little more optimistic about their success in coming days.

Teachers need successful mastery experiences as well. They need help in implementing evidence-based practices that lead to students’ success. They need to see tangible evidence of that success from their students so they know that what they do makes a difference. Teachers who do are likely to feel better about themselves, more confident of their effectiveness as teachers, a greater sense of pride in their work, and more positive mental health generally.

Success and progress on a challenging task offer the keys to motivation. The designers of Wordle and Pac-Man recognized that, and we must do the same. We must help students gain successful learning experiences each day, even if modest. We need to make sure students leave school each day ready to answer the question, “What did you learn today?” We also must help teachers recognize their vital role in providing students with those experiences. Doing so will greatly reduce the mental and emotional fatigue that permeates so many schools today and help restore the joy that comes to students and teachers alike from the experience of learning success.

Read Next

A wordle showing the final word as TEACH
Gina Tomko/Education Week

The opinions expressed in Finding Common Ground With Peter DeWitt & Michael Nelson are strictly those of the author(s) and do not reflect the opinions or endorsement of Editorial Projects in Education, or any of its publications.

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Recruitment & Retention Webinar
Hiring, Retention, and Fill Rates: A Data-Driven Sub Strategy
Explore what keeps substitutes coming back and hear how one district rebuilt its substitute hiring process and improved its fill rate.
Content provided by Frontline Education
Early Childhood K-12 Essentials Forum Early Childhood Education: Building Essential Skills for Success
Join this free virtual event to examine the biggest challenges in supporting young children, from preschool through elementary school. 
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Student Absenteeism Webinar
Attendance Isn't an Attendance Problem
Boost attendance by strengthening relationships, belonging, and support with practical strategies from Doug Fisher & Nancy Frey.
Content provided by Corwin

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Student Well-Being & Movement Meta Reaches $17B Settlement With States Over Teen Social Media Addiction
The deal with 47 states requires Meta to add child-safety measures to Facebook and Instagram.
4 min read
Head of Instagram, Adam Mosseri, leaves the Ronald V. Dellums Federal Building & United States Courthouse as Meta is on trial over social media addiction in Oakland, California, on August 25, 2026. A coalition of US states is seeking around $200 billion in damages against Meta, which they accuse of intentionally designing Facebook and Instagram to be addictive for children, in a landmark trial.
Adam Mosseri, the head of Instagram, leaves the Ronald V. Dellums Federal Building and United States Courthouse in Oakland, Calif., on Aug. 25, 2026. Meta, Instagram's parent company, has agreed to a $17 billion settlement with 47 states to end a trial over teens' social media addiction.
Karl Mondon / AFP via Getty Images
Student Well-Being & Movement Nebraska's Largest School District Asks Police to Not Use Electric Shock Gloves on Students
Omaha's superintendent made the request after a report that federal immigration officials planned to to use the tools.
5 min read
A look at a Compliant Technologies Generated Low Output Voltage Emitter, G.L.O.V.E., at Omaha Police Headquarters in Omaha, Neb. on Friday, Aug. 14, 2026. The Generated Low Output Voltage Emitter, G.L.O.V.E., "is a less-lethal tool intended to provide officers with an additional option when responding to resistance or a potentially volatile situation," according to the Omaha Police Department.
A photo taken at Omaha, Neb., police headquarters on Aug. 14, 2026, shows a technology known as Generated Low Output Voltage Emitter, or G.L.O.V.E. Photo by Nikos Frazier/Omaha World-Herald via Getty Images. Police in the city agreed this week to stop carrying the gloves, which can deliver electric shocks, while working in schools in Nebraska’s largest public school district.
Nikos Frazier/Omaha World-Herald via Getty Images
Student Well-Being & Movement Opinion Why ‘Just Ask for Help’ Isn't Enough for Teens—and What Schools Can Do Instead
Mental health messaging is out of step with what students actually need, explains one high schooler.
Aanya Remi
4 min read
082024 Opinion REMI hesitant to seek help ly
Liz Yap/Education Week and Canva
Student Well-Being & Movement How a School Bus Will Serve as a Sensory Reprieve for Little Learners
A rural Head Start program will deploy the bus to give young kids tools to manage their emotions.
4 min read
HB A4346
An activity table inside the Pocono Services for Families and Children's new sensory bus on Aug. 20, 2026, in East Stroudsburg, Pa. The bus is set to hit the road this spring to help teach young students how to regulate their emotions through play.
Hannah Beier for Education Week