Classroom Technology

Video Games Could Actually Be Good for Kids’ Brains, Study Finds

By Lauraine Langreo — November 10, 2022 3 min read
Silhouette of a boy's head with brain made from game controller and cable. Silhouette overlayed on a blue pixelated background.
  • Save to favorites
  • Print

A new scientific study suggests that video gaming may be associated with better cognitive performance in children.

Published in the JAMA Network Open journal on Oct. 24, the study of nearly 2,000 children, ages 9 and 10, found that those who reported playing video games for three hours per day or more performed better on cognitive skills tests involving impulse control and working memory compared with those who had never played video games.

The report, funded by the National Institutes of Health and the National Institute of Drug Abuse, comes as researchers have been divided on how video gaming affects the cognitive skills and brain function of children. Most of the behavioral studies on video games have linked gaming to increases in aggressive or unhealthy behavior in children.

“Many parents today are concerned about the effects of video games on their children’s health and development,” said Bader Chaarani, assistant professor of psychiatry at the University of Vermont and the lead author on the study. “As these games continue to proliferate among young people, it is crucial that we better understand both the positive and negative impact that such games may have.”

Researchers at the University of Vermont in Burlington tested two groups of children: those who played video games for at least 21 hours a week—more than the American Academy of Pediatrics’ recommended screen time guidelines—and those who didn’t play at all.

The researchers found that the gamers did better than non-gamers in tests where they had to control impulsive behavior or memorize information. The gamers’ brains also showed more activity in regions associated with attention and memory. And the researchers saw changes in gamers’ brain functions in areas that are involved with vision, attention, problem solving, and memory processing, Chaarani said in an interview.

“One of the hypotheses is that we may be seeing some sort of practice effect, where you would expect someone who is pretty familiar [with certain tasks] with faster reaction times and interpreting different sources of information at the same time,” Chaarani said about why gamers performed better on certain tasks.

Shifting the narrative about the benefits and drawbacks of video games

The research didn’t examine whether the type of video game the kids played affected their cognitive skills, but the researchers said that the genre of the game may have different effects for brain development. Chaarani said he is working on another research project that examines specific genres of video games.

See also

High school students in Coral Gables, Fla., work together on a tablet during a history class.
High school students in Coral Gables, Fla., work together on a tablet during a history class last school year.
Josh Richie for Education Week

“The results are helpful in shifting the narrative that video games are a waste of time for children and away from the knee-jerk concern that they are linked with aggression or violence,” said Mike Robb, the head of research for Common Sense Media, an organization that reviews and rates how suitable tech tools are for children.

“[But] we should exercise caution about whether children’s performance on the cognitive tasks in the study can be generalized to real-world activities and tasks,” he added.

While the study adds to the growing body of research on the links between gaming and brain development, it doesn’t establish a causal relationship. The findings were inconclusive on whether video games deliver cognitive benefits or if children who are already good at impulse control and memorization seek out video games.

The study also found that children who reported playing video games for three or more hours per day were more likely to report higher mental health and behavioral issues compared with children who played no video games. But because the study only looked at the association between gaming and cognitive skills, the researchers couldn’t conclude whether those behavioral issues “precede and drive” gaming or if gaming resulted in those benefits.

Related Tags:

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Classroom Technology Webinar
Better Tools, Not More: What Educators Say About Teaching and Technology
Optimism is up. AI use is rising. Coherence is the next challenge. Hear what the 2026 Educator Confidence Report reveals about the field.
Content provided by HMH
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Student Achievement Webinar
The Relationship Advantage for Attendance, Engagement, and Achievement
Relationship-building goes beyond back-to-school. Get practical ideas from district leaders and educators to strengthen student connections.
School & District Management Webinar EdMarketer Quick Hit: Build Campaigns That Engage K-12 Leaders
We’ll share what’s resonating with Education Week’s K-12 audience based on user behavior across platforms and other proprietary data.

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Classroom Technology Are Teens Starting to Accept Cellphone Bans? A New Survey Has Answers
Researchers surveyed teens and adults on how well school cellphone policies were enforced over the course of a school year.
5 min read
Students use their cellphones as they leave for the day the Ramon C. Cortines School of Visual and Performing Arts High School in downtown Los Angeles, Aug. 13, 2024.
Students use their cellphones as they leave the Ramon C. Cortines School of Visual and Performing Arts High School in downtown Los Angeles on Aug. 13, 2024. A new set of surveys of teen attitudes toward school cellphone restrictions shows growing acceptance of the policies by those most directly affected.
Damian Dovarganes/AP
Classroom Technology Opinion The Big Flaw With Ed-Tech Tutoring Isn't Technological
Before focusing on the technology, we need to redesign the learning model, Michael Horn argues.
•
4 min read
The United States Capitol building as a bookcase filled with red, white, and blue policy books in a Washington DC landscape.
Luca D'Urbino for Education Week
Classroom Technology Q&A Students’ Tech Engagement Doesn’t Equal Learning, Psychologists Warn
A panel of psychologists shares recommendations for ensuring technology promotes meaningful learning.
6 min read
DSC03088
Students at a high school in Plymouth, Ohio work on how to properly prompt the Gemini AI app on Aug. 28, 2026. A new report of the American Psychological Association warns that student engagement with tech apps should not be conflated with benefits for learning.
Ruddy Roye for Education Week
Classroom Technology Q&A Facing 'Techlash,' How Should Schools Talk to Parents About Tech Use?
A school communications expert explains how schools should approach their messaging around tech.
5 min read
MEAD, CO - AUGUST 18: Parents watch and and take photos of their kids as they enter the school during their first day of class at the Big Sky PK-8 School in Mead on Aug. 18, 2026.
Parents watch their kids as they enter the school on the first day of class at the Big Sky PK-8 School in Mead, Colo., on Aug. 18, 2026. As schools face growing backlash from parents over their use of educational technology, a school communications professional has some pointers on how schools can communicate with parents about how they're using technology.
Joel Solis/MediaNews Group/Boulder Daily Camera via Getty Images