Special Report
Classroom Technology

Q&A: Designing Game-Based Assessments That Engage Students

By Robin L. Flanigan — March 10, 2014 2 min read
  • Save to favorites
  • Print

Game-based assessments are making it easier for teachers to more quickly evaluate students in a dizzying number of ways. Arthur C. Graesser, a University of Memphis professor of experimental and cognitive psychology and the 2011 winner of the American Psychological Association’s award for distinguished contributions of applications of psychology to education and training, spoke with Technology Counts Contributing Writer Robin L. Flanigan in a telephone interview about the current and future role of game-based assessments in the classroom.

BRIC ARCHIVE

On a psychological level, how is it different for students to have game-based, rather than traditional, assessments?

Graesser: You’re not going to get a valid assessment if students are bored and tuning out. Having an assessment that matches their style of living would be the hope. If they’re used to playing games, the contrast between that and looking at academic material can be huge. It really intensifies the growing schism between formal and informal learning environments.

What’s next for game-based assessments?

Graesser: I’m involved in a group that’s commercializing a game with Pearson Education. In the course of a 10-hour game on research methods and scientific reasoning, it collects 6,700 measures. One of the major avante-garde waves of the future is figuring out how you map all these measures onto psychometrically valid constructs. For example, how discriminating are students in making subtle distinctions? So as they progress through the game, you can get a peek at how well they’re doing in each skill at any time.

Can there be such a thing as too much information for teachers?

Graesser: Oh, yes. Yes. And maybe there should be an open learning environment where students get to take a peek at their own profiles and don’t necessarily share them with the teacher, to help build self-efficacy before the teacher tests them in a more conventional way. All of this needs to be explored.

How can teachers be sure they’re choosing the right games to evaluate students?

Graesser: In the commercial market, there are a lot of games that look visually sensuous and captivating but don’t have deep tentacles to the learning sciences and rigorous assessments. That’s one of the challenges with informal learning environments, because if games look as if there’s anything academic in them, kids think they’re being tricked into learning something. You have to be very subtle in smuggling in serious content.

One thing to look for, and this is the real world we live in, is whether the assessments are aligned with the common core, Educational Testing Service, and other organizations that have a solid scientific foundation.

What else should teachers know?

Graesser: One purpose of the assessments is for the teachers, but there’s a different set of goals to think about, and that’s for students to become motivated enough to want to do their personal best. Just the feedback can be motivating in itself. That’s what makes assessments fun, rather than a drag.

Related Tags:

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Professional Development Webinar
Grow Leaders, Keep Teachers: Leadership Development as a Staffing Strategy
Find out how to turn leadership development into a staffing strategy and grow your next generation of school leaders from within.
Content provided by Frontline Education
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Teaching Webinar
Closing the Practice Gap: Essential Insights for Leaders
Three instructional experts will share strategies for making students’ reading and math practice more engaging and impactful this year.
Content provided by Renaissance
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
School & District Management Webinar
The Principal's Role in Collective Efficacy and Student Outcomes
Learn practical strategies that help principals translate their confidence into stronger collective teacher efficacy and student outcomes.
Content provided by Otus

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Classroom Technology How District and School Leaders Respond to the 'Techlash' Will Be Critical
Educators recommend showing parents how technology is used for learning.
4 min read
ISTEDay2B08
Robyn Lady, a member of the Fairfax County School Board in Virginia, left, and Rachel Edoho-Eket, a principal in Howard County, Md., participate in a panel discussion titled "Building Trust With Families in a Skeptical Age" at the ISTELive 26 + ASCD Annual Conference in Orlando, Fla., on June 30, 2026. The growing backlash against the overuse of technology in schools is forcing school and district leaders to have some difficult conversations with parents.
Marvin Joseph/Education Week
Classroom Technology Opinion We’re Finally Starting to Ask the Right Questions About Ed Tech
Concerns about screen-saturated schools underscore a sense that “innovation” exacts a human cost.
5 min read
The United States Capitol building as a bookcase filled with red, white, and blue policy books in a Washington DC landscape.
Luca D'Urbino for Education Week
Classroom Technology Schools Brace for Growing Backlash to Classroom Screen Time
Many school leaders think a tech reset is overdue, but don't want to dump what's helping kids learn.
7 min read
Image of a teacher and student balancing digital and traditional schoolwork approaches.
Robert Neubecker for Education Week.
Classroom Technology From Our Research Center How Much Time Are Students Spending on Tech in Classrooms?
Schools are wrestling with the backlash against students' classroom screen time.
1 min read
Education Air Quality Oil and Gas 25147797641797
Students at Loving Elementary School in Loving, N.M., participate in a science, technology, engineering and math lab on May 19, 2025. A rising number of school districts around the country are making decisions to cut back on the amount of time students spend using technology in the classroom.
Susan Montoya Bryan/AP Photo