Teaching

Game On: High-Tech Simulations Linked to Learning

By Katie Ash — June 16, 2009 2 min read
BRIC ARCHIVE
  • Save to favorites
  • Print

To build on classroom experiments and lectures, Daniel Sweeney has his 9th grade earth science students act out scientific concepts on a 15-by-15-foot mat on the floor of the room. Object-tracking cameras mounted on scaffolding around the space collect data based on the students’ movements while immersing them in the experience through a video projector and speakers, which provide visual and audio feedback in real time.

The Situated Multimedia Arts Learning Lab, or SMALLab, which refers to the floor mat and trussing around it, is being used only at the 1,360-student Coronado High School in Scottsdale, Ariz., for now. A second one is in the works as part of a new school, called Quest to Learn, that is scheduled to open in New York City in the fall.

The program is part of a growing movement in schools to incorporate digital games and simulations into classrooms as a tool for raising achievement and preparing students for the technological challenges ahead of them.

And although incorporating digital simulations and games into curricula is far from the norm in K-12 schools, educators, researchers, and game developers agree that attitudes toward using those media as teaching tools are changing. Proponents say progress is being made toward a meaningful integration of games and simulations into mainstream classrooms.

“We’ve seen a sea change just in the last year,” says Katie Salen, the executive director of the New York City-based Institute of Play, which is the organization behind Quest to Learn. “Games are what kids do. It’s this deeply imaginative space that kids love.”

Even so, experts caution against using such media for learning simply because those new tools seem like an exciting way to teach or learn. Digital games and simulations, they say, should be used to improve the learning of academic concepts.

“Game-based learning isn’t going to work for everyone, it’s not going to work all the time, and it’s not going to work for all your needs,” says Richard N. Van Eck, an associate professor in the instructional design and technology program at the University of North Dakota, in Grand Forks. “It’s just one tool in your toolbox that goes along with all the other tools that you have.”

Keeping that in mind can prevent educators from being disillusioned by games, which are often billed as a “silver bullet” technique to solve all the problems in a classroom, says Christopher J. Dede, a professor of learning technologies at the Harvard Graduate School of Education, who studies simulations and games in education.

“You have to start with the issue and ask yourself, ‘Is there a way that gaming or simulation might help me in wrestling with this issue?’ as opposed to saying, ‘Whatever the problem is, if I just put gaming in, it’s going to get better,’” he says.

Related Tags:

A version of this article appeared in the June 17, 2009 edition of Digital Directions as Game On

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Special Education Webinar
Bridging the Math Gap: What’s New in Dyscalculia Identification, Instruction & State Action
Discover the latest dyscalculia research insights, state-level policy trends, and classroom strategies to make math more accessible for all.
Content provided by TouchMath
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
School & District Management Webinar
Too Many Initiatives, Not Enough Alignment: A Change Management Playbook for Leaders
Learn how leadership teams can increase alignment and evaluate every program, practice, and purchase against a clear strategic plan.
Content provided by Otus
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
College & Workforce Readiness Webinar
Building for the Future: Igniting Middle Schoolers’ Interest in Skilled Trades & Future-Ready Skills
Ignite middle schoolers’ interest in skilled trades with hands-on learning and real-world projects that build future-ready skills.
Content provided by Project Lead The Way

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Teaching Opinion How Can Educators Teach in These Turbulent Times?
To quell the anxiety of the chaos, make your teaching more human, not more heroic.
9 min read
Conceptual illustration of classroom conversations and fragmented education elements coming together to form a cohesive picture of a book of classroom knowledge.
Sonia Pulido for Education Week
Teaching Opinion Schools Still Miss Instructional Basics. How to Change That
Veteran educator and author Mike Schmoker calls out what he sees as classroom "malpractice."
9 min read
The United States Capitol building as a bookcase filled with red, white, and blue policy books in a Washington DC landscape.
Luca D'Urbino for Education Week
Teaching Letter to the Editor Learning Spaces Should Meet the Needs of All Students
Better classroom design can help neurodivergent learners thrive, says this letter to the editor.
1 min read
Education Week opinion letters submissions
Gwen Keraval for Education Week
Teaching What's the Ideal Classroom Seating Arrangement? Teachers Weigh In
Educators employ different seating strategies to optimize student learning.
1 min read
swingspaces pgk 45
Chairs are arranged in a classroom at a school in Bowie, Md. Classroom seating is one of the first decisions educators make at the start of the school year, and they have different approaches.
Pete Kiehart for Education Week