Classroom Technology Report Roundup

E-Learning

By Benjamin Herold — October 28, 2014 1 min read
  • Save to favorites
  • Print

Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use them for classroom instruction, according to a new national survey.

But the rise of digital gaming within schools still pales in comparison to the advances seen in the commercial gaming sector, according to a 67-page report issued by the Games and Learning Publishing Council, a project of the Joan Ganz Cooney Center at Sesame Workshop, a New York City-based nonprofit that studies digital media use and children.

Students are still mostly using desktop and laptop computers to access digital learning games in class, and most teachers are still using short-form games to deliver content and allow students to practice basic skills, rather than leveraging the significant learning potential to be found in long-form, multiplayer, and immersive games, the report found.

A version of this article appeared in the October 29, 2014 edition of Education Week as E-Learning

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Budget & Finance Webinar
Innovative Funding Models: A Deep Dive into Public-Private Partnerships
Discover how innovative funding models drive educational projects forward. Join us for insights into effective PPP implementation.
Content provided by Follett Learning
Budget & Finance Webinar Staffing Schools After ESSER: What School and District Leaders Need to Know
Join our newsroom for insights on investing in critical student support positions as pandemic funds expire.
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
Student Achievement Webinar
How can districts build sustainable tutoring models before the money runs out?
District leaders, low on funds, must decide: broad support for all or deep interventions for few? Let's discuss maximizing tutoring resources.
Content provided by Varsity Tutors for Schools

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
View Jobs
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
View Jobs
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
View Jobs
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.
View Jobs

Read Next

Classroom Technology Video How Pedagogy Can Catch Up to Artificial Intelligence
Educators need to start considering how AI's capabilities should change what students learn, experts say.
1 min read
052224 EW LeadSym 406 BS
Chris Ferenzi for Education Week
Classroom Technology From Our Research Center The AI Classroom Hype Is All Wrong, Some Educators Say
Amid all the encouragement to try the technology, there are plenty of educators who don’t plan to start.
1 min read
Illustration of a large, sinking iceberg forming the letters "AI" as a business professional stands on the tip of the iceberg that remains above water with his hands on his hips and looking out into the large sea.
iStock/Getty
Classroom Technology What Worries District Tech Leaders Most About AI? (It’s Not About Teaching)
A new report from the Consortium for School Networking explores district tech leaders' top priorities and challenges.
3 min read
Motherboard image with large "AI" letters with an animated magnifying glass pans in from the left.
Canva
Classroom Technology From Our Research Center How Educators Are Using AI to Do Their Jobs
Educators are slowly experimenting with AI tools in a variety of ways, according to EdWeek Research Center survey data.
2 min read
Tight crop of a white computer keyboard with a cyan blue button labeled "AI"
iStock/Getty