Online-only articles featured in the winter issue of Digital Directions include:
• Scholars Diverge in Assessing the Intellect of ‘Digital Kids’
Has digital overload made today’s generation of students stupid or smart? Two experts debate this question in their respective new books.
• Institute to Study Connections Between Computer Gaming, STEM Learning
Microsoft Research and a consortium of universities and education organizations have launched a research institute to investigate the connections between gaming and learning.
• Math Study Evaluates Digital Aids
University of Louisville researchers are exploring how print textbooks can be converted to digital versions to help students with “print disabilities,” a term for various learning, visual, and physical issues that interfere with reading.
• Scholars Discuss ‘Disruptive Innovation’ in K-12 Education
Experts say shifts in other industries foreshadow similar changes that are likely to happen in education.
• Commentary: Digital Education: Mapping Innovation
The uneven quality of first-generation digital learning sometimes leaves an impression more of hokum than of transformation. But the second generation will not,” says Andy Hoffman.
A version of this article appeared in the January 21, 2009 edition of Digital Directions