A fascinating and troubling post: Middle school teacher Bill Ferriter is noticing some signs that kids are increasingly confusing video games with reality:
I'm just starting to wonder whether one of the unintended consequences of easy access to electronic experience is that we're raising a generation of children who have a flawed sense of their personal strengths and weaknesses? Are middle schoolers--who love fantasy and imagination to begin with--confused, failing to find the line between fiction and reality when determining what they "know" and "can do?"