Issues

October 21, 2009

Digital Directions, Vol. 03, Issue Fall 2009
Classroom Technology The Challenges of Managing E-Ed.
It takes more than computers to make e-learning programs run smoothly and efficiently.
Michelle R. Davis, October 14, 2009
6 min read
Digital games for girls are growing in popularity. Above and below are images from "Nancy Drew: Warnings at Waverly Academy," a game created by Her Interactive Inc.
Digital games for girls are growing in popularity. Above and below are images from "Nancy Drew: Warnings at Waverly Academy," a game created by Her Interactive Inc.
Photos from Her Interactive
Classroom Technology Getting Girls Engaged in Digital-Game Design
Educators say gaming could spur interest among girls in science, technology, engineering, and mathematics.
Katie Ash, October 14, 2009
6 min read
Curriculum Turning the Digital Page
The potential cost savings of using multimedia books is prompting states to seek out such options for school curricula.
Kathleen Kennedy Manzo, October 14, 2009
4 min read
School & District Management 'Costing Us a Fortune'
To lower costs, save paper, and use less energy, IT purchasers are turning to multifunction copiers over desktop printers.
Katie Ash, October 14, 2009
4 min read
Special Education Assistive-Tech Connections
Advancements in assistive technologies have spurred an emerging roster of software programs to help autistic students learn.
Katie Ash, October 14, 2009
6 min read
Classroom Technology E-Learning's Gender Factor
Educators are determining how to customize virtual education for boys versus girls.
Michelle R. Davis, October 14, 2009
8 min read
Student Achievement Letter to the Editor Inbox: Teaching Generation Tech
The use of computers in our district mimics what is happening in the work world.
October 14, 2009
2 min read
John Couch, Apple’s vice president for education, left, works with Brien Crisci, a sophomore at Hall-Dale High School in Farmingdale, Maine, as she tries out a new school-issued laptop.
John Couch, Apple’s vice president for education, left, works with Brien Crisci, a sophomore at Hall-Dale High School in Farmingdale, Maine, as she tries out a new school-issued laptop.
Robert F. Bukaty/AP
Classroom Technology Maine 1-to-1 Effort Moves Forward
Despite budget shortfalls, about half the high schools in the state plan to issue laptops to students.
Katie Ash, October 14, 2009
4 min read
Classroom Technology Netbook-Laptop Debate
Schools with 1-to-1 computing programs weigh the cost savings of netbooks versus the digital power of laptops.
Kathleen Kennedy Manzo, October 14, 2009
7 min read
IT Infrastructure & Management Cellphones as 1-to-1 Learning Tools
Experts describe what works best to use cellphones as 1-to-1 computing tools for learning.
October 14, 2009
1 min read
IT Infrastructure & Management Top Picks: Go-To Sites for Ed-Tech Leaders
Digital Directions' list of go-to sites for educators.
October 14, 2009
2 min read
IT Infrastructure & Management A Wider View
Opening access to quality online content seen to outweigh the possibility of students seeing inappropriate material.
Kathleen Kennedy Manzo, October 14, 2009
1 min read
Education Meet the Digital Directions Writers
Meet the people who bring Digital Directions' stories to life.
October 14, 2009
2 min read
Student Well-Being What the Students Have to Say
We recently held one-day conferences in Chicago and Jersey City, N.J., that brought together some of the top ed-tech leaders and thinkers in the country. The events, titled "Smart Ed-Tech Strategies for Tough Times," covered important and interesting topics, such as the growing popularity of online coursetaking, how to use IT to improve student achievement, and making the most of limited technology budgets.
Kevin Bushweller, October 12, 2009
1 min read
IT Infrastructure & Management The New Standard
The introduction of a faster and more reliable wireless standard is also prompting schools to put expansion high on the priority list.
Katie Ash, October 8, 2009
7 min read