Online-only articles featured in the winter issue of Digital Directions include:
• Scholars Diverge in Assessing the Intellect of 'Digital Kids'
Has digital overload made today’s generation of students stupid or smart? Two experts debate this question in their respective new books.
• Institute to Study Connections Between Computer Gaming, STEM Learning
Microsoft Research and a consortium of universities and education organizations have launched a research institute to investigate the connections between gaming and learning.
• Math Study Evaluates Digital Aids
University of Louisville researchers are exploring how print textbooks can be converted to digital versions to help students with “print disabilities,” a term for various learning, visual, and physical issues that interfere with reading.
• Scholars Discuss 'Disruptive Innovation' in K-12 Education
Experts say shifts in other industries foreshadow similar changes that are likely to happen in education.
• Commentary: Digital Education: Mapping Innovation
The uneven quality of first-generation digital learning sometimes leaves an impression more of hokum than of transformation. But the second generation will not," says Andy Hoffman.
Vol. 02, Issue 03, Page 4Published in Print: January 15, 2009, as Online Extras
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- Assistant Superintendent, Innovative Programs
- Fulton County Schools, Atlanta, GA, US
- High School Math Teacher
- [email protected], Wilson, Arkansas
- Elementary School Teacher
- San Juan Island School District, Washington State
- Senior Editor
- Facing History and Ourselves, Brookline, Massachusetts
- History Teachers SY18-19
- Dearborn STEM Academy, Boston Public Schools , Boston, Massachusetts